DRAFT — this text has not been reviewed by the person it binds. It describes what the software actually does today, and it is not yet a published policy.
These are the terms for using Spritesmith. Using it means agreeing to them. They are written to be read, not to be survived.
Spritesmith is a sprite editor for game art. You draw, animate and export sprites in your browser; the editor runs on your machine and your work is stored there. An account is optional and does one thing: it keeps a copy so your sprites survive a lost laptop and show up on your other machines.
You sign in with an email address and a one-time code. There are no passwords. Keep access to your inbox secure — anyone who can read your email can sign in as you. You must be old enough to enter a contract where you live.
You keep every right in the sprites and exports you create. You are not granting us ownership of anything, and we do not claim any. We store your work only to give it back to you. We do not use it to train anything.
You can download everything as one file at any time from your account page, and it stays available after you close your account for the window set out in the privacy policy. What you export is yours to use however you like, for any purpose, forever — including commercially, and including after you stop using the service.
An account can hold 500 sprites, one sprite can be up to 16.0 MB, and the whole account can hold 1.00 GB. Asking for a sign-in code is capped at 5 an hour for one address and 20 an hour from one network. The limits exist to stop one account taking the service down for everyone. Hitting one gives you a message saying which limit it was and what to do about it; nothing is deleted for hitting a limit, and the copy in your own browser is not limited by any of this.
Spritesmith is free, and there is nothing to buy. No payment method is collected and no card details ever reach this service.
A larger paid product, PyxlPro, is being built separately. If it ever becomes possible to buy something here, these terms will be updated first, and:
We try to keep it up, but this is a service provided as-is and without a guaranteed uptime. It can be unavailable, and features can change or be removed. The editor keeps working on your own machine while the service is down, which is the point of building it that way.
You can close your account whenever you like from your account page. Download everything first — the button is on the same page — and there is a window of 30 days in which signing in again restores it.
We may suspend or close an account that breaks the "what you must not do" section above, or where we are required to by law. Except where the law or the seriousness of the breach makes it impossible, we will tell you why and give you a chance to get your work out.
To the fullest extent the law allows: the service is provided "as is", without warranties of any kind, and we are not liable for indirect or consequential loss, lost profits, or lost data. Where liability cannot be excluded, it is limited to the greater of the amount you paid us in the previous twelve months — currently nothing — or twenty-five US dollars. None of this limits liability that cannot lawfully be limited.
These terms are governed by the laws of the Commonwealth of Pennsylvania, USA, and the courts there have jurisdiction. If you are a consumer, this does not take away rights you have under the law where you live.
If these terms change, the date at the top changes with it, and that date is the notice — the only message this service sends is a sign-in code you asked for. Carrying on using Spritesmith after a change means accepting the new version; if you would rather not, you can close your account and take your work with you.
Everything — questions, complaints, legal notices — goes to hello@spritesmith.studio.